At the beginning of the scene and throughout the first half,
there is a clam non-diegetic track of
piano music. This carries on when switching from shots which suggests to the
audience that the different shot are in the same setting, with the same mood. The
calm music is shown when establishing the scene to be in a prison cell which is
contrapuntal to the setting which suggests unease within the scene. The fact
that the music is peaceful when showing the character within the prison cell (who
we assume is the prisoner) paintings, may show that he finds peace within his
painting and drawing. The music also gives quite a sinister atmosphere where
there is calmness in the prisoners mind because he has a plan which he knows
will benefit him.
When the other characters enter the scene, there is diegetic
sound of quite purposeful footsteps which interrupts the music, this shows the
authority that the new characters have over the original character in the
scene. This gives the impression that the new two characters are police
officers by their authoritative presence. When the prisoner begins to speak,
the footsteps stop, this could suggest that in fact the prisoner has more of a
dominant personality over the other two as he is instructing and directing them
and affecting their actions. The significant sound of the keys firstly: supports
the previous suggestion of the setting from what we have already seen of the
prisoner in a cell. The noise of the keys and the sound of footsteps suggests
the atmosphere of the cell; any diegetic sound is significant to the prisoner
as he usually only has the sound of what is created by himself and it suggests
that any form of sound that is linked to him having company, is dominant, which
portrays the loneliness within that setting of the prison cell.
The non-diegetic piano music gets louder as the image of the
prisoner is revealed, this shows that this character has a significant presence
within the scene.
The diegetic sound of the clicking and rustling from the
officers is exaggerated to emphasise the danger of the prisoner and that they
have to equip and protect themselves efficiently. The emphasis on the weapons
is to show later on the they are used by the prisoner on the officers and to
foreshadow that there will be a need for these weapons later on in the scene. The
diegetic music forces the audience to feel like they are there, hearing every
little noise made. It also makes you empathise slightly with the prisoner as
you are hearing what he would be hearing in his positioning in the scene.
There is diegetic sound of the paper rustling when the
police officer is rearranging the items in the prisoners personal space,
therefore disrupting his order of possessions. This could suggest that they are
disrupting him mentally as well as physically. The fact that the diegetic sound
that is being created by the officers is slow and purposeful which creates suspense
and anticipation for the audience as they are waiting for something to happen. It
creates suspense for the audience as they know something is about to happen,
which puts them on the edge of their seat as they pre-empt the sudden change in
atmosphere.
When the weapons are
being shown, the non-diegetic music slows down to make a significant change so
the audience has time to look at the weapons and gives time to focus and pay
attention to the items on screen.
The non-diegetic sound increases in pace, which builds tension
for the audience as is shows that something significant is about to happen and
climax the sound. This is abruptly cut off with the closing of the handcuffs. The
same sound was heard earlier in the scene when the officers were securing the
handcuffs of the prisoner but now they vulnerability and authority has switched
places. This gives an abrupt change in dynamic and an un-safe atmosphere to the
scene. This sound is accompanied by a
synchronous non-diegetic sound of sudden low intense music then blended with a screeching
violin sound. This combination of sounds is a convention of the horror genre which
suggests to the audience the possible outcome of this scene.
The diegetic noise of the crashing of the metal bars of the cell, completely changes the dynamic and increasing the pace of the scene. Suggesting that now that the prisoner is dominant and the scene will become more hectic, portraying the stability of his mind. Which gives an unsettling atmosphere to the audience. The computer generated diegetic sound effects emphasise all the unpleasant details of the attack making the audience empathise with the struggling characters and it also conveys the sub-genre of the film as bloody-horror. Also the screams of desperation coming from the officers forces the audience to empathise with the characters in their struggle. Each strike of the beating is significantly spaced out in a beat to emphasise each brutal strike after one another.
The diegetic noise of the crashing of the metal bars of the cell, completely changes the dynamic and increasing the pace of the scene. Suggesting that now that the prisoner is dominant and the scene will become more hectic, portraying the stability of his mind. Which gives an unsettling atmosphere to the audience. The computer generated diegetic sound effects emphasise all the unpleasant details of the attack making the audience empathise with the struggling characters and it also conveys the sub-genre of the film as bloody-horror. Also the screams of desperation coming from the officers forces the audience to empathise with the characters in their struggle. Each strike of the beating is significantly spaced out in a beat to emphasise each brutal strike after one another.
The non-diegetic music simmers down after the beatings have
finished to show a completely conquered setting from the prisoner to the
officers. Then the music returns to the calm piano music from the beginning, to
bring the peace back to his state of mind at the beginning of the scene.